Kia Boys

25.00 USD

ALL SCRIPTS ESCROWED USING FIVEM ESCROW SYSTEM

Ox Inventory Required

GitHub - boiidevelopment/boii_minigames: FiveM Standalone Minigame Collection  Required 

Package Description

An advance key system that adds a Kia boy Job to your server. Adding realism to car RP. As always at Streetcode we bring you nothing but realistic and immersive products. Hope you enjoy and thanks for the support as always. 

https://www.youtube.com/watch?v=14bccNGXM8s

Job

Kia Boys are now in the city. Kia boys offers a job to become the cities most hated gang. Kia boys adds a immersive RP way of vehicle theft to your city.

Includes:

  • Chop Shop
  • Missions
  • Player Owned Vehicle Chops
  • Team work missions (missions are synced between all logged in kia boys)

Key Fob

Adds immersive key system to your server. 

Includes:

  • Keys for specific vehicle
  • Lost/Stolen keys allows theft of vehicle 
  • Key Fob UI

Stolen Rims

Adds the ability to steal rims from another players vehicle.

Includes:

  • Jack System
  • Rim System
  • etc....

Steal Fuel

Adds the ability to steal fuel from another players vehicle.

Includes:

  • Gas Jugs
  • Exploit safe mini game
  • etc....

Assests Included In Package For Keymaster 

SteetCode Kia Boys

SteetCode KickStarter


Resource Integration

resource has been integrated with streetcode- fuel script. Other dependencies are need also. Listed in FXmanifest in script. Dependencies can be found in SC Base downloads channel in discord. 


Discord Support

All scripts come with support via discord. I prefer voice chat to help people out faster and more efficient


Config

--Edit Notificantion system

function ShowNotifyESX(msg)

    ---ESX.ShowNotification(msg)

--------------------------------

---GKS Phone    

    TriggerEvent('gksphone:notifi', {title = 'Trap', message = msg , img= '/html/static/img/icons/vale.png' })

--------------------------------

---Quasar    

    --TriggerEvent('qs-smartphone:client:notify', {

   -- title = 'Trap',

   -- text = msg,

   -- icon = "./img/apps/whatsapp.png",

   -- timeout = 1500

---})

-------------------------------

---lb phone--    

    --exports["lb-phone"]:SendNotification({

  --  app = "Twitter", -- the app to send the notification to (optional)

   -- title = "Trap", -- the title of the notification

   -- content = msg, -- the description of the notification

--})

--------------------------------

    ---Add your own phone message function or uncomment esx.shownoti and commeent phone functon instead

end

--------------------------------------------

---Add your jail script trigger here

--Script is preconfig for HD-Jail but can easily be adapted to any jail script

function JailCall()

local crimplayer = (GetPlayerServerId(PlayerId()))

TriggerServerEvent('HD_Jail:sendToJail', crimplayer, 5 *60, "DRUGS by local officer")----HD Jail


  print 'jail'

--TriggerServerEvent('HD_Jail:sendToJail', crimplayer, "Prison",5 *60, "DRUGS by local officer", "Admin")----New HD Jail

---TriggerEvent('esx_jail:sendToJail', crimplayer, DELTETHISANDPUTHOWMANYMINUTES * 60)----ESX Jail

---TriggerServerEvent("esx-qalle-jail:jailPlayer", crimplayer, 10, AICOPS) ---Change jailtime to how many minutes rest should be good----Qalle Jail

    

    

    

----Dont edit anything below---    

TriggerEvent('SC:radioscanner:killall')

    DeleteEntity(SpawnedPed)

    DeleteEntity(fizz_veh)

    DeleteEntity(fizzped)

    DeleteEntity(fizzped2)

    DeleteEntity(fizzped3)

    

end


--------------------------------------------


Config                            = {}


Config.NewESX = true


Config.ArrestCopPed = 's_m_y_cop_01'

Config.ArrestVehicle = "riot"

Config.TransportCrewWeapons = "WEAPON_SPECIALCARBINE"

Config.CarChaseCareType = "police2"

Config.BoatChaseCareType = "predator"

Config.CarBoatChasePeds = 2374966032

Config.CarBoatChaseSmallWeapon = "WEAPON_PISTOL"

Config.CarBoatChaseBigWeapon = "WEAPON_SPECIALCARBINE"

Config.SwatTeamLightWeapons = "WEAPON_PISTOL"

Config.SwatTeamWeapons = "WEAPON_SPECIALCARBINE"


Config.PrisonDropOff = {coords = vector3(1849.44,2608.59,45.59), heading = 0} 

---Cop Settings             ---ALL NUMBERS BELOW ARE PERCENTAGE OF CHANCE OF COP SHOWING UP(0-100 percent)

Config.AlertCops = 20   ---20%(number equals percent of chance triggered)

Config.StreetAlert =30  ---chance of the streets getting call across cb

Config.ArrestCop = 20  ---chance for arrest cop to show up(still add in percent your drug script alert police calls and do the math lol

Config.PlayerNotifiedOfCop = 30 ---chance player will receive heads up that arrest cop is on the way must have their phone on them if using our phone in shownotify in config.

Config.AlertMessage = "Some one snitched on you my G get up outta there ASAP!"

----Swat Triggers from README

Config.SwatTeamPistol = 10  ---swatmed trigger in read me

Config.SwatTeamRifle = 10  ---SwatTeam trigger in read me

Config.SwatTeamTazer = 10  ---RaidUnit trigger in read me


Config.DirtyCop = 5


----handcuff

Config.EnableHandcuffTimer        = false ---leave false

Config.HandcuffTimer              = 10 * 60000 


----communityservice


Config.Locale                       = 'en' 



Config.ServiceExtensionOnEscape        = 8



Config.ServiceLocation                 = {x =  170.43, y = -990.7, z = 30.09}


Config.ReleaseLocation                = {x = 427.33, y = -979.51, z = 30.2}



Config.ServiceLocations = {

    { type = "cleaning", coords = vector3(170.0, -1006.0, 29.34) },

    { type = "cleaning", coords = vector3(177.0, -1007.94, 29.33) },

    { type = "cleaning", coords = vector3(181.58, -1009.46, 29.34) },

    { type = "cleaning", coords = vector3(189.33, -1009.48, 29.34) },

    { type = "cleaning", coords = vector3(195.31, -1016.0, 29.34) },

    { type = "cleaning", coords = vector3(169.97, -1001.29, 29.34) },

    { type = "cleaning", coords = vector3(164.74, -1008.0, 29.43) },

    { type = "cleaning", coords = vector3(163.28, -1000.55, 29.35) },

    { type = "gardening", coords = vector3(181.38, -1000.05, 29.29) },

    { type = "gardening", coords = vector3(188.43, -1000.38, 29.29) },

    { type = "gardening", coords = vector3(194.81, -1002.0, 29.29) },

    { type = "gardening", coords = vector3(198.97, -1006.85, 29.29) },

    { type = "gardening", coords = vector3(201.47, -1004.37, 29.29) }

}




Config.Uniforms = {

    prison_wear = {

        male = {

            ['tshirt_1'] = 208,  ['tshirt_2'] = 0,

            ['torso_1']  = 31, ['torso_2']  = 0,

            ['decals_1'] = 0,   ['decals_2'] = 0,

            ['arms']     = 0, ['pants_1']  = 3,

            ['pants_2']  = 0,   ['shoes_1']  = 34,

            ['shoes_2']  = 0  ----['chain_1']  = 0

            --['chain_2']  = 0

        },

        female = {

            ['tshirt_1'] = 3,   ['tshirt_2'] = 0,

            ['torso_1']  = 38,  ['torso_2']  = 3,

            ['decals_1'] = 0,   ['decals_2'] = 0,

            ['arms']     = 120,  ['pants_1'] = 3,

            ['pants_2']  = 15,  ['shoes_1']  = 66,

            ['shoes_2']  = 5,   ['chain_1']  = 0,

            ['chain_2']  = 0

        }

    }

}


--------------Search Items

Config.RobMoney = true -- Remove money // Remover dinheiro

Config.Money = false -- Remove money // Remover dinheiro

Config.BlackMoney = true -- Remove Black Money // Remover dinheiro sujo


Config.Items = {

    ['sccokesmall'] = {

        give_burn = false---'burned_phone'

    },

    ['sccrack'] = {

        give_burn = false---'burned_gps'

    },

    ['schersmall'] = {

        give_burn = false---'burned_radio'

    },

    ['scfentsmall'] = {

        give_burn = false---'burned_vape'

    },

    ['scdahlia'] = {

        give_burn = false

    },

    ['scecstasy'] = {

        give_burn = false

    },

    ['scleancup'] = {

        give_burn = false

    },

    ['scperc30'] = {

        give_burn = false

    },

    ['scflakka'] = {

        give_burn = false

    }

}


-------Medic--------------------

Config.Surgeon = 2 -- Needs to be less then this amount online for it to work

Config.Price = 2000

Config.LoclMoneySign = '$'




-----text-------


Config.Text1 = 'Get the fuck out!!!...Its your lucky but unlucky day LOL!!!'

Config.Text2 = 'The medic is trying to revive you'

Config.Text3 = "Fuck 12!!!."

Config.Text4 = "Shit not me...You can search me!!!"

Config.Text5 = "Run!!!!"

Config.Text6 = "Stay Quiet..."