ALL SCRIPTS ESCROWED USING FIVEM ESCROW SYSTEM
Ox Inventory Required
GitHub - boiidevelopment/boii_minigames: FiveM Standalone Minigame Collection Required
An advance key system that adds a Kia boy Job to your server. Adding realism to car RP. As always at Streetcode we bring you nothing but realistic and immersive products. Hope you enjoy and thanks for the support as always.
https://www.youtube.com/watch?v=14bccNGXM8s
Job
Kia Boys are now in the city. Kia boys offers a job to become the cities most hated gang. Kia boys adds a immersive RP way of vehicle theft to your city.
Includes:
Key Fob
Adds immersive key system to your server.
Includes:
Stolen Rims
Adds the ability to steal rims from another players vehicle.
Includes:
Steal Fuel
Adds the ability to steal fuel from another players vehicle.
Includes:
Assests Included In Package For Keymaster
SteetCode Kia Boys
SteetCode KickStarter
Resource Integration
resource has been integrated with streetcode- fuel script. Other dependencies are need also. Listed in FXmanifest in script. Dependencies can be found in SC Base downloads channel in discord.
Discord Support
All scripts come with support via discord. I prefer voice chat to help people out faster and more efficient
Config
--Edit Notificantion system
function ShowNotifyESX(msg)
---ESX.ShowNotification(msg)
--------------------------------
---GKS Phone
TriggerEvent('gksphone:notifi', {title = 'Trap', message = msg , img= '/html/static/img/icons/vale.png' })
--------------------------------
---Quasar
--TriggerEvent('qs-smartphone:client:notify', {
-- title = 'Trap',
-- text = msg,
-- icon = "./img/apps/whatsapp.png",
-- timeout = 1500
---})
-------------------------------
---lb phone--
--exports["lb-phone"]:SendNotification({
-- app = "Twitter", -- the app to send the notification to (optional)
-- title = "Trap", -- the title of the notification
-- content = msg, -- the description of the notification
--})
--------------------------------
---Add your own phone message function or uncomment esx.shownoti and commeent phone functon instead
end
--------------------------------------------
---Add your jail script trigger here
--Script is preconfig for HD-Jail but can easily be adapted to any jail script
function JailCall()
local crimplayer = (GetPlayerServerId(PlayerId()))
TriggerServerEvent('HD_Jail:sendToJail', crimplayer, 5 *60, "DRUGS by local officer")----HD Jail
print 'jail'
--TriggerServerEvent('HD_Jail:sendToJail', crimplayer, "Prison",5 *60, "DRUGS by local officer", "Admin")----New HD Jail
---TriggerEvent('esx_jail:sendToJail', crimplayer, DELTETHISANDPUTHOWMANYMINUTES * 60)----ESX Jail
---TriggerServerEvent("esx-qalle-jail:jailPlayer", crimplayer, 10, AICOPS) ---Change jailtime to how many minutes rest should be good----Qalle Jail
----Dont edit anything below---
TriggerEvent('SC:radioscanner:killall')
DeleteEntity(SpawnedPed)
DeleteEntity(fizz_veh)
DeleteEntity(fizzped)
DeleteEntity(fizzped2)
DeleteEntity(fizzped3)
end
--------------------------------------------
Config = {}
Config.NewESX = true
Config.ArrestCopPed = 's_m_y_cop_01'
Config.ArrestVehicle = "riot"
Config.TransportCrewWeapons = "WEAPON_SPECIALCARBINE"
Config.CarChaseCareType = "police2"
Config.BoatChaseCareType = "predator"
Config.CarBoatChasePeds = 2374966032
Config.CarBoatChaseSmallWeapon = "WEAPON_PISTOL"
Config.CarBoatChaseBigWeapon = "WEAPON_SPECIALCARBINE"
Config.SwatTeamLightWeapons = "WEAPON_PISTOL"
Config.SwatTeamWeapons = "WEAPON_SPECIALCARBINE"
Config.PrisonDropOff = {coords = vector3(1849.44,2608.59,45.59), heading = 0}
---Cop Settings ---ALL NUMBERS BELOW ARE PERCENTAGE OF CHANCE OF COP SHOWING UP(0-100 percent)
Config.AlertCops = 20 ---20%(number equals percent of chance triggered)
Config.StreetAlert =30 ---chance of the streets getting call across cb
Config.ArrestCop = 20 ---chance for arrest cop to show up(still add in percent your drug script alert police calls and do the math lol
Config.PlayerNotifiedOfCop = 30 ---chance player will receive heads up that arrest cop is on the way must have their phone on them if using our phone in shownotify in config.
Config.AlertMessage = "Some one snitched on you my G get up outta there ASAP!"
----Swat Triggers from README
Config.SwatTeamPistol = 10 ---swatmed trigger in read me
Config.SwatTeamRifle = 10 ---SwatTeam trigger in read me
Config.SwatTeamTazer = 10 ---RaidUnit trigger in read me
Config.DirtyCop = 5
----handcuff
Config.EnableHandcuffTimer = false ---leave false
Config.HandcuffTimer = 10 * 60000
----communityservice
Config.Locale = 'en'
Config.ServiceExtensionOnEscape = 8
Config.ServiceLocation = {x = 170.43, y = -990.7, z = 30.09}
Config.ReleaseLocation = {x = 427.33, y = -979.51, z = 30.2}
Config.ServiceLocations = {
{ type = "cleaning", coords = vector3(170.0, -1006.0, 29.34) },
{ type = "cleaning", coords = vector3(177.0, -1007.94, 29.33) },
{ type = "cleaning", coords = vector3(181.58, -1009.46, 29.34) },
{ type = "cleaning", coords = vector3(189.33, -1009.48, 29.34) },
{ type = "cleaning", coords = vector3(195.31, -1016.0, 29.34) },
{ type = "cleaning", coords = vector3(169.97, -1001.29, 29.34) },
{ type = "cleaning", coords = vector3(164.74, -1008.0, 29.43) },
{ type = "cleaning", coords = vector3(163.28, -1000.55, 29.35) },
{ type = "gardening", coords = vector3(181.38, -1000.05, 29.29) },
{ type = "gardening", coords = vector3(188.43, -1000.38, 29.29) },
{ type = "gardening", coords = vector3(194.81, -1002.0, 29.29) },
{ type = "gardening", coords = vector3(198.97, -1006.85, 29.29) },
{ type = "gardening", coords = vector3(201.47, -1004.37, 29.29) }
}
Config.Uniforms = {
prison_wear = {
male = {
['tshirt_1'] = 208, ['tshirt_2'] = 0,
['torso_1'] = 31, ['torso_2'] = 0,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 0, ['pants_1'] = 3,
['pants_2'] = 0, ['shoes_1'] = 34,
['shoes_2'] = 0 ----['chain_1'] = 0
--['chain_2'] = 0
},
female = {
['tshirt_1'] = 3, ['tshirt_2'] = 0,
['torso_1'] = 38, ['torso_2'] = 3,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 120, ['pants_1'] = 3,
['pants_2'] = 15, ['shoes_1'] = 66,
['shoes_2'] = 5, ['chain_1'] = 0,
['chain_2'] = 0
}
}
}
--------------Search Items
Config.RobMoney = true -- Remove money // Remover dinheiro
Config.Money = false -- Remove money // Remover dinheiro
Config.BlackMoney = true -- Remove Black Money // Remover dinheiro sujo
Config.Items = {
['sccokesmall'] = {
give_burn = false---'burned_phone'
},
['sccrack'] = {
give_burn = false---'burned_gps'
},
['schersmall'] = {
give_burn = false---'burned_radio'
},
['scfentsmall'] = {
give_burn = false---'burned_vape'
},
['scdahlia'] = {
give_burn = false
},
['scecstasy'] = {
give_burn = false
},
['scleancup'] = {
give_burn = false
},
['scperc30'] = {
give_burn = false
},
['scflakka'] = {
give_burn = false
}
}
-------Medic--------------------
Config.Surgeon = 2 -- Needs to be less then this amount online for it to work
Config.Price = 2000
Config.LoclMoneySign = '$'
-----text-------
Config.Text1 = 'Get the fuck out!!!...Its your lucky but unlucky day LOL!!!'
Config.Text2 = 'The medic is trying to revive you'
Config.Text3 = "Fuck 12!!!."
Config.Text4 = "Shit not me...You can search me!!!"
Config.Text5 = "Run!!!!"
Config.Text6 = "Stay Quiet..."